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131 products
131 products
Personalize your Star Wars: X-Wing experience and display your loyalty with the Rebel Alliance Damage Deck! This deck contains a complete set of thirty-three illustrated damage cards featuring diagnostics of a BTL-A4 Y-wing so you know exactly where your ship is hit.
During a game of X-Wing Second Edition, you’ll secretly select your ships’ movements using cardboard maneuver dials included in each ship expansion and the Scum and Villainy Conversion Kit. Now, you can further customize the aesthetics of your squadron by situating each ship’s maneuver dial within a stylish and secure plastic housing.
The Scum and Villainy Maneuver Dial Upgrade Kit provides three sculpted plastic dial casings that announce your affiliation with the galaxy’s most feared bounty hunters and criminals. Additionally, these plastic maneuver dials provide an easy way for you to differentiate your dials—each dial includes a space on the back for you to insert a dial ID token that displays a silhouette of the corresponding ship. Choose your speed and style!
With a galaxy’s worth of ships available to customize your squadron, it’s only appropriate that you can further customize your squadron with the Rebel Alliance Maneuver Dial Upgrade Kit.
During every game of X-Wing Second Edition, you and your opponent will secretly plot your ships’ movements on cardboard maneuver dials. The dial upgrade kit contains three plastic protectors that situate a ship’s dial within a secure housing, enhancing the aesthetics of your squadron and proudly displaying the colors of the Rebel Alliance. Not only does each dial clearly indicate that you fight for the freedom of the galaxy, they also include a space on the back to insert a dial ID token displaying a silhouette of the corresponding ship, making it easy to differentiate between your ships.
Transform your X-Wing squadron into a showcase of Imperial dominance with these premium maneuver dial upgrades. Each kit features sleek plastic housing that secures your ship's dial while letting your Empire allegiance shine through. The integrated dial ID token slot on the back keeps your fleet organized during heated dogfights, so you'll never mix up which TIE belongs to which commander. Perfect for players who demand both style and function from their tactical gear. Show the galaxy who truly rules the skies.
FEATURES
- Fits standard-sized
9– or 18-pocket pages - Durable D-rings
with reinforced hinges - Thick front and back
for increased protection - Label slot can also carry
a standard gaming card - Flippable label at the back
for personalized markings - Premium materials
(Nexofyber surface
+ microfiber inner lining)
SPECIFICATIONS
| Product size (W x D x H) |
290 x 90 x 310 mm |
| Material | Nexofyber surface + microfiber inner lining |
| Packaging type | Cardboard box |
LUMINETH REALM-LORDS
VANARI AURALAN SENTINELS
Dive into Exit The Game The Sunken Treasure, a beginner-level escape room puzzle where you solve riddles and uncover clues to find hidden treasure before time runs out. Perfect for players new to the thrilling Exit series.
Categories: Deduction, Real-time, Puzzle
Mechanics: Cooperative Game, Simulation, Move Through Deck
Exit: The Game – The Sunken Treasure is a puzzle game modeled after escape rooms.
Starting with season 3, the Exit series is divided into difficulty levels. "The Sunken Treasure" is categorized at beginners level.
Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige.
On your turn, you may (1) collect chips (gems), or (2) buy and build a card, or (3) reserve one card. If you collect chips, you take either three different kinds of chips or two chips of the same kind. If you buy a card, you pay its price in chips and add it to your playing area. To reserve a card—in order to make sure you get it, or, why not, your opponents don't get it—you place it in front of you face down for later building; this costs you a round, but you also get gold in the form of a joker chip, which you can use as any gem.
All of the cards you buy increase your wealth as they give you a permanent gem bonus for later buys; some of the cards also give you prestige points. In order to win the game, you must reach 15 prestige points before your opponents do.
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